
Compulsion Games (Xbox Game Studio)
Role: Technical Artist
Notable projects: South of Midnight (2025), Unannounced new IP
Engines used: Unreal 4, Unreal 5
Employment time: July 2024 – present
I joined the tech art team at Compulsion Games to assist the team with closing South of Midnight.
After the game’s launch in April 2025, I’ve been working with the team on an unannounced new IP.
Learn more about my time working on the projects below:

South of Midnight (2025)
Xbox Series S/X, PC, Playstation, Switch 2
Unreal Engine 4
Game Award Winner – Games for Impact
BAFTA Winner – New IP
Peabody Winner – Immersive & Interactive Category
Canadian Game Award Winner – Game of the year, Studio of the year, Best console game, Best narrative, Best art direction , Best soundtrack, Best audio design
Digital Foundry recommendation for good performance on Xbox S/X

Unannounced New IP
Unreal Engine 5
[page will be linked in the near future]