Hey there! I’m Bernice, a Toronto-based Technical Artist. With experience working as a 3D artist, I have an understanding of the 3D game asset pipeline as well as asset optimization techniques. I’m very passionate about problem-solving and learning new software and workflows – it’s what drives me to keep bettering my craft!
[July 2026 Update: I’m currently still updating my portfolio with more of my recent personal work; many pages are currently unlinked]



