I really like keep working on tools and personal art pieces in my down time as I find it’s a way for me to continue practicing my craft and explore directions I don’t normally get to do in my professional work.
[This page is under maintenance!]
Tools:
Pillar creation tool (Blender, Python)
[Page in progress, will be linked when ready]
Ribbed vaults tool (Unreal)
[Page in progress, will be linked when ready]
Vfx:
[ More will be added soon]
Shooting star (Unreal, Niagara)
Shaders:
Sketchy outline (Unreal Post processing)
Toon shader (Unreal Post Processing)
[Page in progress, will be linked when ready]