BERNICE WONG
3D Artist specializing in props and environments
Magic Room
Personal project
Production Time: Three weeks
Modelling software: Blender
Texturing software: Substance Painter
Render engine: Blender Cycles
Verts: 2,364
Faces: 2,422
Tris: 4,553
Works to show:
– a few renders
– topology shots vs textured shot
– texture maps + unwrap